#ifndef BASICAI_H
#define BASICAI_H

#include "../GameInterface/cpucommand.h"
#include "../GameInterface/cpuminiondata.h"
#include "../GameInterface/cpugamedata.h"

extern "C" __declspec(dllexport) void MinionInitialize(GameData *);
extern "C" __declspec(dllexport) void MinionTick(int playerid, QVector<MinionData> VisibleMinions, CpuCommand &command);

#endif // BASICAI_H
